OUTRUN Building the Un-simulation of a driving video game – by Garnet Hertz
April 13th, 2011, 7:41 am · 8 Comments · posted by Ian Hamilton
After a week spent building a computer game from scratch, Justin Britch is sitting behind a laptop Monday night just five hours from an 11 p.m. deadline.
“We couldn’t get our levels to work for a very long time,” Britch tells Reza Ghassemi, president of UC Irvine’s Video Game Development Club.
“For how long?” asks Ghassemi.
“Are they working now?” Britch asks his teammates.
No, half the levels still don’t work.
Britch, 19 and a resident of Mission Viejo, is participating in his second “Game Jam,” a week-long marathon competition put on by the university’s gaming club pitting teams of computer science, art and informatics majors working around the clock against one another to build computer games.