Archive for the ‘In the News’ Category

San Francisco MOMA: Video Games as Art and Interaction Design

Posted by staff November 29th, 2012

The San Francisco Museum of Modern Art has acquired a collection of 14 video games of significant historical importance. This move is a recognition of video games as both Art and Interaction Design, and establishes the need to preserve these historical artifacts. Read MOMA’s full article for insightful remarks about its initiative.

OC Video Game Companies Raise Millions on Kickstarter

Posted by staff October 30th, 2012

From KPCC, a story on how OC video game entrepreneurs are raising money on the popular crowdsourcing site Kickstarter.

MMVE 2012

Posted by staff October 12th, 2012

Twenty researchers from all over the world participated in the virtual poster session of the 5th Workshop on Massive Multiuser Virtual Environments (MMVE 2012). The workshop was held in Munich, Germany, on October 9. The virtual session was hosted by the Center for Computer Games and Virtual Worlds using an OpenSimulator server featuring Vivox for [...]

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The Future of Research in Computer Games and Virtual Worlds

Posted by staff October 2nd, 2012

In November of 2010, more than 30 scholars engaged in research on topics related to Computer Games and Virtual Worlds (CGVWs) participated in a workshop at UC Irvine to identify future research problems and opportunities in this arena. During the past year and a half the workshop continued online, culminating in the production of an extensive report [...]

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UCI Law Review Issue on Regulation of Virtual Worlds

Posted by staff October 1st, 2012

The June 2012 of the UC Irvine Law Review, entitled “Governing the Magic Circle: Regulation of Virtual Worlds“, features articles of several prominent professors regarding issues of governance in online games and virtual worlds. All articles are available online.

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CGVW to Host MMVE 2012

Posted by staff September 28th, 2012

The Center is proud to be hosting the virtual conference for the 5th International Workshop on Massively Multiuser Virtual Environments (MMVE 2012), which will take place in real life in Munich, October 9. The virtual conference center, based on the Universal Campus, will host the Poster session, as well as the Town Hall meeting that [...]

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Ethnography and Virtual Worlds

Posted by staff September 17th, 2012

Tom Boellstorff, Bonnie Nardi and two other colleagues have published the book “Ethnography and Virtual Worlds: A Handbook of Method“. A great read for students, teachers, designers, and scholars interested in using ethnographic methods to study online virtual worlds.

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The Universal Campus

Posted by staff May 27th, 2012

Pierre Baldi and Cristina Videira Lopes have developed an infrastructure called the Universal Campuswhich allows, among other things, the organization and deployment of scientific meeting, conferences, classes, etc in a 3D virtual world. 2011. The work has been published in the ACM ELearn magazine.

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Make: Technology on your time (Volume 26)

Posted by venita April 27th, 2011

OUTRUN Building the Un-simulation of a driving video game – by Garnet Hertz

UCI students build games in a week

Posted by venita April 21st, 2011

April 13th, 2011, 7:41 am · 8 Comments · posted by Ian Hamilton Share157 After a week spent building a computer game from scratch, Justin Britch is sitting behind a laptop Monday night just five hours from an 11 p.m. deadline. “We couldn’t get our levels to work for a very long time,” Britch tells [...]